Topic: BusinessManagement

Last updated: April 7, 2019

We all grew up by playing games with a small group of people or alone playing with our parents, games in childhood is basically a medium where humans evolve and think differently, it is a part of basic development in human lives through their own experiences. These games teach the younger generations about the cultural norms and also other norms like social norms which helps children to understand how they should act towards a particular group and how to imply their norms into the society they live in, some of the cultural norms are split into four different categories such as folkways, Moores, taboos, and laws. Culture shapes us and they define who we are as a person such as some cultures have different views of marriages like in Canada,America people view marriage as a choice between two people whereas in some parts of India they encourage in arranged marriage where two families come into an agreement, so in other words how people view marriages depends mainly on their culture and what they have been taught as a child . Children playing the game think and act differently according to different situations such as playing chess which reflects to their cultural norm, as Ethan Watters says in the chapter, “Being Weird: How Culture Shapes the Mind”, ” the very way we think makes us distinct from other humans on the planet” (497). The childhood games like chess or robbers and cops helps us learn about the society, how it work and ultimately the cultural norms we are bound with.
One of the many chidhood games which was popular in my country was Cops ‘n’ Robbers which is a board game for 2-6 players and the main objective is to become the first squad car to catch the Slippery Sid (Robber). Cops and Robbers is a two-player card game that pits a deck of Cop cards against a deck of Robber cards. Each player races to occupy the locations provided to either gain loot as the Robber, or protect the city as the Cop. The Cop player also attempts to arrest Robbers that are on locations. The game ends when the Robber has gained 24 loot, or the Cop has 24 arrests. The cop can also win by stopping the Robber from getting 24 loot after all the locations have been played.The Cop and Robber each have a deck that includes Units, Items, and Actions. The Units and Items are used to occupy the locations. Each location requires a different number to occupy, and a specific number of turns. There are 4 locations out at a time, and 24 locations in the game in total. The Action cards are used to affect things like occupy time, defense and attack buffs, and hand management. If a player wins a location uncontested, as a Robber they win the loot, and the Cop gets 1 more location off the game board. If the other player does contest while occupied, they must play that same number of Units and Items required against the occupied player. Each Unit has a level and it becomes a war type-highest number wins after all levels are added up, action cards are played, and a die is rolled. Along with the win, the player also get an Event card, which can be played for big bonuses and affect the game positively or negatively.Lastly, each player has a home base. The Robber has their Hideout, and the Cops stay in the Police Station. The Cops ‘n’ Robbers relate to many cultural norms in India, before the game starts everyone shakes hand with each other in a form of greeting other and treat others with care as this norm is one of the most important norm in India since people are taught to treat guests or other people equivalent to god.


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